SNK vs. Capcom - SVC Chaos

Details

Playtime Not Played
Last Activity Never
Added 18-Aug-25 16:37:37
Modified 18-Aug-25 16:48:02
Completion Status Not Played
Library Playnite
Source
Platform PC (Windows)
Release Date 24-Jul-03
Community Score 70
Critic Score 68
User Score
Genre Fighting
Developer SNK Playmore
Publisher Ignition Entertainment
Mega Enterprise
SNK Playmore
Feature
Links Community Wiki
Wikipedia
Twitch
Tag

Description

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).